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D&d monster classes
D&d monster classes





Also in this category are creatures distantly related to true Dragons, but less powerful, less intelligent, and less magical, such as wyverns and pseudodragons. True Dragons, including the good metallic Dragons and the evil chromatic Dragons, are highly intelligent and have innate magic.

d&d monster classes

  • Dragons are large reptilian creatures of ancient Origin and tremendous power.
  • Many creatures native to the outer plane of Mechanus, such as modrons, are Constructs shaped from the raw material of the plane by the will of more powerful creatures. Some are programmed by their creators to follow a simple set of instructions, while others are imbued with sentience and capable of independent thought. Celestials include angels, Couatls, and Pegasi. Celestials are good by Nature, so the exceptional Celestial who strays from a good Alignment is a horrifying Rarity.

    d&d monster classes

    Many of them are the servants of deities, employed as messengers or agents in The Mortal Realm and throughout The Planes.

  • Celestials are creatures native to the Upper Planes.
  • Beasts include all varieties of ordinary animals, dinosaurs, and giant versions of animals.

    d&d monster classes

    Some of them have magical powers, but most are unintelligent and lack any Society or language.

  • Beasts are nonhumanoid creatures that are a natural part of the fantasy ecology.
  • The quintessential Aberrations are aboleths, Beholders, Mind Flayers, and slaadi. Many of them have innate magical Abilities drawn from the creature’s alien mind rather than the mystical forces of the world. The game includes the following monster types, which have no rules of their own. For example, an arrow of Dragon slaying deals extra damage not only to Dragons but also other creatures of the Dragon type, such as Dragon turtles and wyverns. Certain Spells, magic items, Class Features, and other Effects in the game interact in Special ways with creatures of a particular type. TypeA monster’s type speaks to its fundamental Nature. Keep in mind that Modifying a Monster, including when you apply a template to it, might change its Challenge Rating.

    d&d monster classes

    Feel free to tweak an existing creature to make it into something more useful for you, perhaps by borrowing a trait or two from a different monster or by using a variant or template, such as the ones in this book. Modifying CreaturesDespite the Versatile collection of Monsters in this book, you might be at a loss when it comes to finding the perfect creature for part of an adventure. Table: Size Categories shows how much space a creature of a particular size controls in Combat. SizeA monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan. A monster’s statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster.







    D&d monster classes